The Tactility is a specially designed mobile phone concept that will diminish the limitation of blind peoples being uncomfortable with traditional mobile phones. The usual mobile phones mainly focus on its aesthetics and functions, without thinking of the usability for a person who will not be able to see it. Moreover, different model handset contains different keyboard arrangements, as well as different operating menus that make it harder to operate a cell phone for blind people. The keyboard of Tactility is designed with Braille and features most commonly used function which will greatly reduce the hassle of blind people using it. The bottom of the phone comprises a circular ring where a chain can be attached to hang the phone around the neck of a blind person which will boost their convenience of using the phone.
Tabelit is a learning toy concept that will help people with learning disability to paint by pushing buttons with different coloring facility, allowing expressing their creativity. It has been designed with five different layers and features two mini speakers to produce quality sounds. The left sidebar includes an illuminating touch strip, on which the user can slide their finger to select a color that will come across the switches. The user can learn shapes by following the randomly appearing shapes and accordingly, press the appropriate button for that shape. A rewarding sound will be played with every successful trace. The user can express their feelings with music by utilizing the individual sound assigned for each button such as piano, drums, etc. Moreover, it offers single or multiple player games which will develop the social and responsive skills of the user. Tabelit can be used both at home for a relaxed, multi-sensory room environment and at workplaces with maximum functionality.
GlucoGrip is a high-tech concept kit for detecting blood sugar, specially designed to avoid additional medical instrumentation expenses by combining agronomy and technology in a simple and easily manageable way. This single device incorporates lancing and blood analyzer, reducing the timing and gestures for the collection through one object at your fingertips. The smart needles that are used to get the required blood drop are optimized by interchangeable disks which leave no scratches on the skin. The intuitive interface of GlucoGrip allows the user to manage it easily and get results through pictogram status tracking system. It features a logbook where users can store their day to day readings for further review of their health condition progress.
Repeat is a regulatory tool concept for autistic children specially designed to reinstate repetitive behaviors like head banging, arm flapping, etc with a less harmful and less distracting alternative. The prototype modeling or casting has been done with double layer of silicon embedded with LEDs. The soft and stretchy surface of Repeat can be tugged on, rubbed, squeezed, or bitten, instead of dangerous repetitive behavior like head banging. The students can use the wristband on prefixed time intervals that can be notified by the LED lights. Moreover, you can set the goal for tomorrow to the process of diminishing the number of repetitive behavior. The product package includes material information, a try-me window, a diagrammatic instruction module and various product feature guide.
The World Health Organization states that 2.4 million people die each year from causes directly attributable to air pollution. The introduction of chemicals, particulate matter and biological materials in air due to rapid industrialization and the increase in the number of cars on roads have made things even worse. While anti-pollution measures might take a couple of decades to show a positive result, a concept device warns of stale air to protect a potential user’s health.